"interstellar: 0 7 129" = // jumping from Lave towards Zaonce In 1.81 the property "link_color" when set on a specific interstellar space changes the colour of the link between the two systems in the advanced navigation array (assuming no route is in place above it). Specifies the space in galaxy 0 between systems 7 and 129, Lave and Zaonce. You can also specify a position in interstellar space, eg. Obviously, not all options make sense to apply to the whole universe.Ĭonditions for interstellar space in general can be set with the “interstellar space” key.Įach system is keyed by a string consisting of the galaxy number (0.7) followed by a space and then the planet number (0.255), eg. Universal options can be over-ridden by specifying the same option for a specific system or location in interstellar space. Some options can be applied to the entire universe, such as ambient lighting levels, eg. MULTIPLIER_LIGHTSRCRADIANCE and MULITPLIER_EXPOSURE: Planet, ships and atmosphere shaders can now define lightsource radiance and scene exposure multipliers.JSPlanet terminatorThresholdVector property.terminator_threshold_vector shipdata key.Non-blue atmospheres are finally possible! Not only that, it is now used as the atmosphere scatter color when the planet is viewed from space. air_color now produces the right color for the sky.air_density / or the Javascript planet entity airDensity - see below (pretty picture!)Īdded for Oolite v.1.89 This needs editing by somebody who understands it! Snatched from the Progress thread.
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